5 years ago shaders transformed game graphics and became the technology behind all amazing VFX we see in computer games. Now they are ready to rock the Web. Shaders are little programs written in C-like language GLSL (OpenGL Shading Language) which are aimed for defining the state of vertices (vertex shaders) and pixels (fragment shaders) in OpenGL / WebGL context using math equations. GLSL compiles and runs at GPU achieving unprecedented performance for HTML/CSS world. Shaders are widely used in game development and 3d graphics apps providing unlimited abilities for implementing special effects and rendering techniques however for Web development GLSL is still underutilized despite wide browsers support. This article reviews real world shaders usage for Web UI development and provides some how-to`s on integrating GLSL component into your Web application.Read More
Have you ever faced a need to rasterize HTML content in browser? Probably not, but this is not a reason to stop reading this article. Integration testing, page thumbnnails, remote printing, GPU rendering – this is a short list of tasks HTML rasterization is needed for. Sooner or later you will meet rasterization on your way. Let`s have a look at tools and approaches, actual problems of this field and also think about better way for HTML content rasterization.Read More
In recent time Web development community had a big discussion on “DOM is slow” topic. This thesis is truthful. DOM is a quite complex model which starts a ripple of events or chain reaction over document on every modification. This impacts animations first of all. Since desktop browsers are mostly fine with handling animations at 60 FPS, mobile and embedded devices still provide bad, janky user experience.Read More
Better composition and code reusing are top important topics of modern front-end development. Great solution for this is web-components technology but it requires few polyfills in order to work properly in modern browsers. This impacts performance and reliability. ReactiveElements allows to use React.js for web-components definition, avoid including most of polyfills and build project with web-components right now.
UPD: You may use MVC Elements in order to create Web Components of Angular and Backbone views.
Responsive images are common citizens of web applications and very often they are a bit larger than we need for particular screen size. This raises unnecessary memory usage for mobile devices and other low resolution screens.Read More
Good day colleagues! One more good day which will ends quickly become past and will present one more step forward for us. How will front end development we are all passionate of look like tomorrow?Read More
Funkyphone is an experiment in two directions: it connects freestyle visual art with music creation and uses WebAudio API for sound generation.Read More